STEPapp collaborates with the State and Center to bring the gamification technology across the country

Hyderabad: STEPapp (Student Talent Enhancement Program Application) app has been implemented in more than 3500 schools in Pan India. With more than 27 lac downloads and 31 Lac+ users, STEPapp has collaborated with the state and central governments to implement the e-learning solution in the schools all over the country.

Recently, STEPapp has been implemented in 536 government and government-aided schools in Goa and 203 Govt. Model Schools & RGNVs in Uttarakhand. Earlier, one of the biggest school chains in India: Kendriya Vidyalayas tied up with STEPapp into a collaboration to implement the e-learning solution in their schools. 1200+ Schools with over 10 Lac students are targeted through this initiative. STEPapp has received a mandate from the Ministry of Tribal Affairs, India to implement the gamified learning app in all the tribal schools across all states in India. This is a first of its kind monetised project between an Indian government department and an EdTech startup and is expected to cost the Tribal Development Department about 15 crores for this academic year. The Startup Edutech has signed an MoU with the Tamil Nadu government to implement in the government schools in Tamil Nadu benefiting approximately 10 lakhs students. Along with that, STEPapp has been implemented in Jawahar Navodaya Vidyalaya Schools, Podar Schools, Army Schools, Air force Schools, and in all Naval Schools.

Mr Praveen Tyagi, Managing Director, PACE IIT & Medical; CEO & Founder, EduIsFun Technologies (STEPapp): “The pandemic situation has brought a massive change in the process of delivering education to the children this year. Fortunately, we were able to focus on our goal of providing quality education to every child in every corner of the country. We are overwhelmed with the positive responses and feedback of the children loving and appreciating  STEPapp. We ensure that we bring in even more efforts and innovation in the coming years to establish a strong foundation for the children who can turn out into our national assets.”

The purpose of STEPapp is to become the springboard for every child’s dreams and provide universal access to quality education for every child in India using technology & gamification, by creating a bank of meritorious children who will be the assets to our country.

STEPapp also enables schools to measure the students’ learning outcomes through dashboards. STEPapp will be a part of the learning pedagogy in all the schools of these states.

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